Exercices

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Exercise 1: Creating and Accessing Properties

Create an object called car representing a car with properties like make, model, and year. Then, access and print these properties to the console.

Exercise 2: Adding and Modifying Properties

Extend the car object from Exercise 1 by adding a color property. Modify the year property to update the year the car was manufactured.

Exercise 3: Looping Through Properties

Create a function called printCarDetails that takes the car object as an argument and loops through its properties, printing each property and its value to the console.

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Exercices

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